Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.157735 |
Stdout |
Probe depth at (0,0) Expected: 0.000000 Observed: 0.750000 Layer: 1 Incorrect depth values recieved with glClear() Probe depth at (0,0) Expected: 0.000000 Observed: 0.750000 Layer: 1 Incorrect depth values recieved with glClearBuffer() |
Stderr |
SWR detected AVX2 vert shader 0x7f62f5767000 frag shader 0x7f62f5765000 fetch shader 0x7f62f5763000 creating surface with multiple layers, rendering to first layer only creating surface with multiple layers, rendering to first layer only SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/gl-3.2-layered-rendering-clear-depth -auto -fbo |
dmesg |